Guided Gaming Leads to Learning
I just believe that this is what play should look like when done through technology. -Rachel Fondell Rachel Fondell , a 6 th grade humanities teacher, has something in common with Zach Lankow, a 9 th and 10 th grade religious studies teacher. While they both have a passion for reading, for working with their students, and for teaching their content, the commonality that is most striking is their willingness to give their students the freedom to play. They both use iPad games, which are traditionally seen as distractions by many educators, as a tool for learning and creating in their classrooms with their students. Click here to listen to the podcast. Recently, Zach told his story to the editors at EdSurge. His students use Minecraft to build safe havens during the unit when they are studying the story of Noah’s Ark. They have to think about the details of the story, the message it is meant to convey, and which elements of survival need to be considered. His proje